BGE: Allow access to original texture openGL Bind code/Id/Number
[blender.git] / source / gameengine / Ketsji / KX_BlenderMaterial.h
index df089cb7f99ede5c7155168d26cad6594a0bbaa9..a3d10c0a89d5b0abc0015f84cb878ea8a629d8cf 100644 (file)
@@ -133,6 +133,7 @@ public:
        KX_PYMETHOD_DOC(KX_BlenderMaterial, getMaterialIndex);
        KX_PYMETHOD_DOC(KX_BlenderMaterial, getTexture);
        KX_PYMETHOD_DOC(KX_BlenderMaterial, setTexture);
+       KX_PYMETHOD_DOC(KX_BlenderMaterial, getTextureBindcode);
 
        KX_PYMETHOD_DOC(KX_BlenderMaterial, setBlending);
 #endif  /* WITH_PYTHON */