Added new render pass: "Mist".
[blender.git] / source / blender / makesdna / DNA_scene_types.h
index 282093f39be5b082253bd8a1d787e51ada916648..d5f3ce87cffd887d5c110a4ad359baedb6a9be7e 100644 (file)
@@ -153,6 +153,8 @@ typedef struct SceneRenderLayer {
 #define SCE_PASS_INDEXOB       2048
 #define SCE_PASS_UV                    4096
 #define SCE_PASS_RADIO         8192
+#define SCE_PASS_MIST          16384
+
 /* note, srl->passflag is treestore element 'nr' in outliner, short still... */