Added new render pass: "Mist".
[blender.git] / source / blender / src / outliner.c
index f0d23f9988a7bf96b01242f55e3df77917227a96..ed910607040842c98588df4a110cec2b53c2cfac 100644 (file)
@@ -444,6 +444,10 @@ static void outliner_add_passes(SpaceOops *soops, TreeElement *tenla, ID *id, Sc
        te->name= "UV";
        te->directdata= &srl->passflag;
        
+       te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, SCE_PASS_MIST);
+       te->name= "Mist";
+       te->directdata= &srl->passflag;
+       
        te= outliner_add_element(soops, &tenla->subtree, id, tenla, TSE_R_PASS, SCE_PASS_INDEXOB);
        te->name= "Index Object";
        te->directdata= &srl->passflag;