Keying Screen node from tomato branch
[blender.git] / source / blender / compositor / intern / COM_Converter.cpp
index f4bb89969ff59bd5f8e3fe0eb144cae6ceeaf178..082e2fe5d0441f517ea0fc3dba7a3e3d16bd0238 100644 (file)
 #include "COM_DoubleEdgeMaskNode.h"
 #include "COM_CropNode.h"
 #include "COM_MaskNode.h"
+#include "COM_KeyingScreenNode.h"
 
 Node *Converter::convert(bNode *bNode)
 {
@@ -351,6 +352,9 @@ case CMP_NODE_OUTPUT_FILE:
        case CMP_NODE_MASK:
                node = new MaskNode(bNode);
                break;
+       case CMP_NODE_KEYINGSCREEN:
+               node = new KeyingScreenNode(bNode);
+               break;
        /* not inplemented yet */
        default:
                node = new MuteNode(bNode);