various fixes to enable MSVC build, removed crusty old Win32 ndof code
[blender.git] / source / blender / editors / space_view3d / view3d_edit.c
index 5a0c233edfafa99dddc6516c79476eddc0f4a49a..2d8c14b29f37cd24b692bb00a53ff41bf1cb5075 100644 (file)
@@ -1002,7 +1002,7 @@ static int ndof_orbit_invoke(bContext *C, wmOperator *op, wmEvent *event)
                /* TODO: replace such guesswork with a flag or field from the NDOF manager */
                ndof->dt = dt = 0.0125f;
 
-       #define DEBUG_NDOF_MOTION
+       //#define DEBUG_NDOF_MOTION
        #ifdef DEBUG_NDOF_MOTION
        printf("ndof: T=(%.2f,%.2f,%.2f) R=(%.2f,%.2f,%.2f) dt=%.3f delivered to 3D view\n",
                ndof->tx, ndof->ty, ndof->tz, ndof->rx, ndof->ry, ndof->rz, ndof->dt);