Workspace: Move engines to workspace and Properties Editor cleanup
[blender.git] / source / blender / editors / transform / transform_conversions.c
index 166a5805fa1c35e92a7cd0fa3d8f54bd1d3783ee..b04767724eaed899a5aa4b17af741eebdf1faa77 100644 (file)
@@ -2485,7 +2485,7 @@ static void createTransEditVerts(TransInfo *t)
        int *island_vert_map = NULL;
 
        DEG_evaluation_context_init_from_scene(&eval_ctx,
-                                              t->scene, t->scene_layer,
+                                              t->scene, t->scene_layer, t->engine,
                                               DAG_EVAL_VIEWPORT);
 
        /* Even for translation this is needed because of island-orientation, see: T51651. */
@@ -5557,7 +5557,7 @@ static void set_trans_object_base_flags(TransInfo *t)
        /* handle pending update events, otherwise they got copied below */
        EvaluationContext eval_ctx;
        DEG_evaluation_context_init_from_scene(&eval_ctx,
-                                              t->scene, t->scene_layer,
+                                              t->scene, t->scene_layer, t->engine,
                                               DAG_EVAL_VIEWPORT);
        for (base = sl->object_bases.first; base; base = base->next) {
                if (base->object->recalc & OB_RECALC_ALL) {