merge from master
[blender.git] / source / blender / makesrna / intern / rna_scene_api.c
index 580b4d3410674374fd3113a203ecccc6def17fdc..212578cf3f03b6ce0396e52d02173daee6edf2c6 100644 (file)
@@ -290,65 +290,6 @@ static void rna_Scene_alembic_export(
 
 #endif
 
-#ifdef WITH_COLLADA
-/* don't remove this, as COLLADA exporting cannot be done through operators in render() callback. */
-#include "../../collada/collada.h"
-
-/* Note: This definition must match to the generated function call */
-static void rna_Scene_collada_export(
-        bContext *C,
-        const char *filepath, 
-        int apply_modifiers,
-
-        int export_mesh_type,
-        int selected,
-        int include_children,
-        int include_armatures,
-        int include_shapekeys,
-        int deform_bones_only,
-        int sampling_rate,
-        int active_uv_only,
-        int include_material_textures,
-        int use_texture_copies,
-        int triangulate,
-        int use_object_instantiation,
-        int use_blender_profile,
-        int sort_by_name,
-        int export_transformation_type,
-        int open_sim,
-        int limit_precision,
-        int keep_bind_info)
-{
-       collada_export(C,
-               filepath,
-
-               apply_modifiers,
-               export_mesh_type,
-
-               selected,
-               include_children,
-               include_armatures,
-               include_shapekeys,
-               deform_bones_only,
-               sampling_rate,
-
-               active_uv_only,
-               include_material_textures,
-               use_texture_copies,
-
-               triangulate,
-               use_object_instantiation,
-               use_blender_profile,
-               sort_by_name,
-
-               export_transformation_type,
-               open_sim,
-               limit_precision,
-               keep_bind_info);
-}
-
-#endif
-
 #else
 
 void RNA_api_scene(StructRNA *srna)
@@ -407,71 +348,6 @@ void RNA_api_scene(StructRNA *srna)
        parm = RNA_def_float_matrix(func, "matrix", 4, 4, NULL, 0.0f, 0.0f, "", "Matrix", 0.0f, 0.0f);
        RNA_def_function_output(func, parm);
 
-#ifdef WITH_COLLADA
-       /* don't remove this, as COLLADA exporting cannot be done through operators in render() callback. */
-       func = RNA_def_function(srna, "collada_export", "rna_Scene_collada_export");
-       RNA_def_function_flag(func, FUNC_NO_SELF | FUNC_USE_CONTEXT);
-       parm = RNA_def_string(func, "filepath", NULL, FILE_MAX, "File Path", "File path to write Collada file");
-       RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
-       RNA_def_property_subtype(parm, PROP_FILEPATH); /* allow non utf8 */
-
-       RNA_def_boolean(func, "apply_modifiers", false,
-                       "Apply Modifiers", "Apply modifiers to exported mesh (non destructive))");
-
-       RNA_def_int(func, "export_mesh_type", 0, INT_MIN, INT_MAX,
-                   "Resolution", "Modifier resolution for export", INT_MIN, INT_MAX);
-
-       RNA_def_boolean(func, "selected", false, "Selection Only", "Export only selected elements");
-
-       RNA_def_boolean(func, "include_children", false,
-                       "Include Children", "Export all children of selected objects (even if not selected)");
-
-       RNA_def_boolean(func, "include_armatures", false,
-                       "Include Armatures", "Export related armatures (even if not selected)");
-
-       RNA_def_boolean(func, "include_shapekeys", true, "Include Shape Keys", "Export all Shape Keys from Mesh Objects");
-
-       RNA_def_boolean(func, "deform_bones_only", false,
-                       "Deform Bones only", "Only export deforming bones with armatures");
-
-       RNA_def_int(func, "sampling_rate", 0, -1, INT_MAX,
-               "Samplintg Rate", "The maximum distance of frames between 2 keyframes. Disabled when value is -1", -1, INT_MAX);
-
-       RNA_def_boolean(func, "active_uv_only", false, "Only Selected UV Map", "Export only the selected UV Map");
-
-       RNA_def_boolean(func, "include_material_textures", false,
-                       "Include Material Textures", "Export textures assigned to the object Materials");
-
-       RNA_def_boolean(func, "use_texture_copies", true,
-                       "Copy", "Copy textures to same folder where the .dae file is exported");
-
-       RNA_def_boolean(func, "triangulate", true, "Triangulate", "Export Polygons (Quads & NGons) as Triangles");
-
-       RNA_def_boolean(func, "use_object_instantiation", true,
-                       "Use Object Instances", "Instantiate multiple Objects from same Data");
-
-       RNA_def_boolean(func, "use_blender_profile", true, "Use Blender Profile",
-                       "Export additional Blender specific information (for material, shaders, bones, etc.)");
-
-       RNA_def_boolean(func, "sort_by_name", false, "Sort by Object name", "Sort exported data by Object name");
-
-       RNA_def_int(func, "export_transformation_type", 0, INT_MIN, INT_MAX,
-                   "Transform", "Transformation type for translation, scale and rotation", INT_MIN, INT_MAX);
-
-       RNA_def_boolean(func, "open_sim", false,
-                       "Export to SL/OpenSim", "Compatibility mode for SL, OpenSim and other compatible online worlds");
-
-       RNA_def_boolean(func, "limit_precision", false,
-                       "Limit Precision",
-                       "Reduce the precision of the exported data to 6 digits");
-
-       RNA_def_boolean(func, "keep_bind_info", false,
-                       "Keep Bind Info",
-                       "Store bind pose information in custom bone properties for later use during Collada export");
-
-       RNA_def_function_flag(func, FUNC_USE_CONTEXT);
-
-#endif
 
 #ifdef WITH_ALEMBIC
        /* XXX Deprecated, will be removed in 2.8 in favour of calling the export operator. */