"Fix" [#30431] UI string spelling & similar fixes.
[blender.git] / source / blender / windowmanager / intern / wm_operators.c
index a7502dd8c22b83154157bed1f2be3bd2ec1547d8..7f3fd9d1355561839cc8b4e6abd4b538e92e4292 100644 (file)
@@ -1653,15 +1653,17 @@ static void WM_OT_open_mainfile(wmOperatorType *ot)
        ot->name= "Open Blender File";
        ot->idname= "WM_OT_open_mainfile";
        ot->description="Open a Blender file";
-       
+
        ot->invoke= wm_open_mainfile_invoke;
        ot->exec= wm_open_mainfile_exec;
        /* ommit window poll so this can work in background mode */
-       
-       WM_operator_properties_filesel(ot, FOLDERFILE|BLENDERFILE, FILE_BLENDER, FILE_OPENFILE, WM_FILESEL_FILEPATH, FILE_DEFAULTDISPLAY);
+
+       WM_operator_properties_filesel(ot, FOLDERFILE|BLENDERFILE, FILE_BLENDER, FILE_OPENFILE,
+                                      WM_FILESEL_FILEPATH, FILE_DEFAULTDISPLAY);
 
        RNA_def_boolean(ot->srna, "load_ui", 1, "Load UI", "Load user interface setup in the .blend file");
-       RNA_def_boolean(ot->srna, "use_scripts", 1, "Trusted Source", "Allow blend file execute scripts automatically, default available from system preferences");
+       RNA_def_boolean(ot->srna, "use_scripts", 1, "Trusted Source",
+                       "Allow .blend file to execute scripts automatically, default available from system preferences");
 }
 
 /* **************** link/append *************** */