Node socket values now only have soft limits, rather than hard limits, so you
[blender.git] / source / blender / makesrna / intern / rna_nodetree_types.h
index 5ab907c87dc0afd32d693037cb7e6fbc271ac68b..745a956d8317472830ba04fe24758accf95838d8 100644 (file)
@@ -24,6 +24,7 @@
  *  \ingroup RNA
  */
 
+/* intentionally no include guard */
 
 /* Empty definitions for undefined macros to avoid warnings */
 #ifndef DefNode
@@ -41,6 +42,7 @@ DefNode( ShaderNode,     SH_NODE_RGBTOBW,         0,                      "RGBTO
 DefNode( ShaderNode,     SH_NODE_TEXTURE,         def_texture,            "TEXTURE",        Texture,          "Texture",           ""              )
 DefNode( ShaderNode,     SH_NODE_NORMAL,          0,                      "NORMAL",         Normal,           "Normal",            ""              )
 DefNode( ShaderNode,     SH_NODE_GAMMA,           0,                      "GAMMA",          Gamma,            "Gamma",             ""              )
+DefNode( ShaderNode,     SH_NODE_BRIGHTCONTRAST,  0,                      "BRIGHTCONTRAST", BrightContrast,   "Bright Contrast",   ""              )
 DefNode( ShaderNode,     SH_NODE_GEOMETRY,        def_sh_geometry,        "GEOMETRY",       Geometry,         "Geometry",          ""              )
 DefNode( ShaderNode,     SH_NODE_MAPPING,         def_sh_mapping,         "MAPPING",        Mapping,          "Mapping",           ""              )
 DefNode( ShaderNode,     SH_NODE_CURVE_VEC,       def_vector_curve,       "CURVE_VEC",      VectorCurve,      "Vector Curve",      ""              )