enable bullet for vc7 too by default (can be switched off easily)
[blender.git] / source / gameengine / Ketsji / KX_OdePhysicsController.cpp
index cce2ceb70c2ff5f09ee6eb7958e12a6a986ed594..58c04d34149b239b9dc6d2fe20765f1cba506059 100644 (file)
  *
  * ***** END GPL/BL DUAL LICENSE BLOCK *****
  */
+#include "KX_ConvertPhysicsObject.h"
+
+#ifdef USE_ODE
+
 #include "KX_OdePhysicsController.h"
 #include "KX_GameObject.h"
 #include "KX_MotionState.h"
@@ -244,3 +248,4 @@ void        KX_OdePhysicsController::SetSimulatedTime(double time)
 
 }
        
+#endif //USE_ODE