Undo revision 23130 which was a merge with 2.5, a messy one because I did something...
[blender.git] / source / gameengine / BlenderRoutines / CMakeLists.txt
index ee15fd9..704e3ce 100644 (file)
@@ -2,43 +2,46 @@
 FILE(GLOB SRC *.cpp)
 
 SET(INC
-       .
-       ../../../source/kernel/gen_system
-       ../../../intern/string
-       ../../../intern/guardedalloc
-       ../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer 
-       ../../../source/gameengine/Converter
-       ../../../source/blender/imbuf
-       ../../../intern/ghost/include
-       ../../../intern/moto/include
-       ../../../source/gameengine/Ketsji 
-       ../../../source/blender/blenlib
-       ../../../source/blender/blenkernel 
-       ../../../source/blender/blenfont
-       ../../../source/blender/editors/include
-       ../../../source/blender/windowmanager
-       ../../../source/blender 
-       ../../../source/blender/include
-       ../../../source/blender/makesdna
-       ../../../source/blender/makesrna 
-       ../../../source/gameengine/Rasterizer 
-       ../../../source/gameengine/GameLogic
-       ../../../source/gameengine/Expressions 
-       ../../../source/gameengine/Network
-       ../../../source/gameengine/SceneGraph 
-       ../../../source/gameengine/Physics/common
-       ../../../source/gameengine/Physics/Bullet
-       ../../../source/gameengine/Network/LoopBackNetwork
-       ../../../source/blender/misc 
-       ../../../source/blender/blenloader
-       ../../../source/blender/gpu
-       ../../../extern/bullet2/src
-       ../../../extern/glew/include
-       ${PYTHON_INC}
+  .
+  ../../../source/kernel/gen_system
+  ../../../intern/string
+  ../../../intern/guardedalloc
+  ../../../source/gameengine/Rasterizer/RAS_OpenGLRasterizer 
+  ../../../source/gameengine/Converter
+  ../../../source/blender/imbuf
+  ../../../intern/ghost/include
+  ../../../intern/moto/include
+  ../../../source/gameengine/Ketsji 
+  ../../../source/blender/blenlib
+  ../../../source/blender/blenkernel 
+  ../../../source/blender/blenfont
+  ../../../source/blender/editors/include
+  ../../../source/blender/windowmanager
+  ../../../source/blender 
+  ../../../source/blender/include
+  ../../../source/blender/makesdna
+  ../../../source/blender/makesrna 
+  ../../../source/gameengine/Rasterizer 
+  ../../../source/gameengine/GameLogic
+  ../../../source/gameengine/Expressions 
+  ../../../source/gameengine/Network
+  ../../../source/gameengine/SceneGraph 
+  ../../../source/gameengine/Physics/common
+  ../../../source/gameengine/Physics/Bullet 
+  ../../../source/gameengine/Physics/Sumo
+  ../../../source/gameengine/Physics/Sumo/Fuzzics/include 
+  ../../../source/gameengine/Network/LoopBackNetwork
+  ../../../source/blender/misc 
+  ../../../source/blender/blenloader
+  ../../../source/blender/gpu
+  ../../../extern/bullet2/src
+  ../../../extern/solid
+  ../../../extern/glew/include
+  ${PYTHON_INC}
 )
 
 IF(WITH_FFMPEG)
-       ADD_DEFINITIONS(-DWITH_FFMPEG)
+  ADD_DEFINITIONS(-DWITH_FFMPEG)
 ENDIF(WITH_FFMPEG)
 
 BLENDERLIB(bf_blroutines "${SRC}" "${INC}")