Undo revision 23130 which was a merge with 2.5, a messy one because I did something...
[blender.git] / source / gameengine / Rasterizer / RAS_MaterialBucket.h
index dc9abbf..2077633 100644 (file)
@@ -79,11 +79,8 @@ class RAS_DisplayArray
 public:
        vector<RAS_TexVert> m_vertex;
        vector<unsigned short> m_index;
-       /* LINE currently isnt used */
        enum { LINE = 2, TRIANGLE = 3, QUAD = 4 } m_type;
        //RAS_MeshSlot *m_origSlot;
-       
-       /* Number of RAS_MeshSlot using this array */
        int m_users;
 
        enum { BUCKET_MAX_INDEX = 65535 };