Ouliner: Added recursive select of (visible) bones (Edit- and Object-mode)
[blender.git] / source / blender / editors / space_outliner / outliner_draw.c
index 30e3f6b..0d6f316 100644 (file)
@@ -1322,7 +1322,7 @@ static void outliner_draw_iconrow(bContext *C, uiBlock *block, Scene *scene, Spa
                                }
                        }
                        else {
-                               active = tree_element_type_active(NULL, scene, soops, te, tselem, 0);
+                               active = tree_element_type_active(NULL, scene, soops, te, tselem, 0, false);
                        }
 
                        if (active) {
@@ -1461,7 +1461,7 @@ static void outliner_draw_tree_element(bContext *C, uiBlock *block, Scene *scene
                        }
                }
                else {
-                       if (tree_element_type_active(NULL, scene, soops, te, tselem, 0) ) active = 2;
+                       if (tree_element_type_active(NULL, scene, soops, te, tselem, 0, false) ) active = 2;
                        glColor4ub(220, 220, 255, alpha);
                }