code cleanup: WM naming conventions
[blender.git] / source / blender / editors / render / render_internal.c
index 8a61af6123944fff7166852adf3b74b7b86299cc..ae1b82c6690aede336c8d221b46c73e75047335b 100644 (file)
@@ -565,7 +565,7 @@ static int screen_render_invoke(bContext *C, wmOperator *op, wmEvent *event)
        else name = "Render";
 
        steve = WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), scene, name, jobflag);
-       WM_jobs_customdata(steve, rj, render_freejob);
+       WM_jobs_customdata_set(steve, rj, render_freejob);
        WM_jobs_timer(steve, 0.2, NC_SCENE | ND_RENDER_RESULT, 0);
        WM_jobs_callbacks(steve, render_startjob, NULL, NULL, render_endjob);