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UI: Refactor timecode functions into BLI_timecode
[blender.git]
/
source
/
blender
/
editors
/
include
/
ED_anim_api.h
diff --git
a/source/blender/editors/include/ED_anim_api.h
b/source/blender/editors/include/ED_anim_api.h
index dff5069d991744c8781df783a2a0024f988d5351..c13d0c45f215d31d6a5f02aefe2937ba6e1c396d 100644
(file)
--- a/
source/blender/editors/include/ED_anim_api.h
+++ b/
source/blender/editors/include/ED_anim_api.h
@@
-471,9
+471,6
@@
void ANIM_fcurve_delete_from_animdata(bAnimContext *ac, struct AnimData *adt, st
/* DRAWING API */
/* anim_draw.c */
/* DRAWING API */
/* anim_draw.c */
-/* Get string representing the given frame number as an appropriately represented frame or timecode */
-void ANIM_timecode_string_from_frame(char *str, struct Scene *scene, int power, short timecodes, float cfra);
-
/* ---------- Current Frame Drawing ---------------- */
/* flags for Current Frame Drawing */
/* ---------- Current Frame Drawing ---------------- */
/* flags for Current Frame Drawing */