@ivar name: The scene's name
@type name: string
- @type objects: A list of objects in the scene.
+ @ivar objects: A list of objects in the scene.
@type objects: list [L{KX_GameObject}]
@ivar active_camera: The current active camera
@type active_camera: L{KX_Camera}
@rtype: string
"""
- def addObject(object, other, time=0)
+ def addObject(object, other, time=0):
"""
Adds an object to the scene like the Add Object Actuator would, and returns the created object.