make gui backwards compatible with this weeks softbody blend files
[blender.git] / source / gameengine / Converter / BL_BlenderDataConversion.cpp
index 66eed4201eeef08a5c8b731525bccd21661011f6..09b0f063e2afe1551e7587489af35b095919c31d 100644 (file)
@@ -1394,7 +1394,7 @@ void BL_CreatePhysicsObjectNew(KX_GameObject* gameobj,
                        objprop.m_soft_kVC= 0;
 
                        objprop.m_soft_kDF= 0.2f;
-                       objprop.m_soft_kMT= 0.f;
+                       objprop.m_soft_kMT= 0.05f;
                        objprop.m_soft_kCHR= 1.0f;
                        objprop.m_soft_kKHR= 0.1f;