cmake option to build without smoke sim: WITH_MOD_SMOKE
[blender.git] / source / blender / render / CMakeLists.txt
index a2d698b739e527ea924b6a10812f6c01eee8f9fa..003f0b839f81e63ae8bc477479324f984493cb24 100644 (file)
@@ -120,6 +120,10 @@ if(WITH_IMAGE_OPENEXR)
        add_definitions(-DWITH_OPENEXR)
 endif()
 
+if(WITH_MOD_SMOKE)
+       add_definitions(-DWITH_SMOKE)
+endif()
+
 if(WITH_CODEC_QUICKTIME)
        list(APPEND INC ../quicktime)
        list(APPEND INC_SYS ${QUICKTIME_INCLUDE_DIRS})