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cmake option to build without smoke sim: WITH_MOD_SMOKE
[blender.git]
/
source
/
blender
/
render
/
SConscript
diff --git
a/source/blender/render/SConscript
b/source/blender/render/SConscript
index a402139b9271aab3bc4b88665da2bc475a63ffc7..bff7797e0c7780b9d7d6a26bd85c5ecd7a90dd76 100644
(file)
--- a/
source/blender/render/SConscript
+++ b/
source/blender/render/SConscript
@@
-14,6
+14,8
@@
cxxflags_raytrace = env['CXXFLAGS']
defs = []
defs_raytrace = []
+defs.append('WITH_SMOKE') # TODO, make optional
+
if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
if env['WITH_BF_RAYOPTIMIZATION']:
cflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']