cmake option to build without smoke sim: WITH_MOD_SMOKE
[blender.git] / source / blender / render / SConscript
index a402139b9271aab3bc4b88665da2bc475a63ffc7..bff7797e0c7780b9d7d6a26bd85c5ecd7a90dd76 100644 (file)
@@ -14,6 +14,8 @@ cxxflags_raytrace = env['CXXFLAGS']
 defs = []
 defs_raytrace = []
 
+defs.append('WITH_SMOKE')  # TODO, make optional
+
 if env['OURPLATFORM'] in ('win32-vc', 'win64-vc'):
     if env['WITH_BF_RAYOPTIMIZATION']:
         cflags_raytrace = env['CCFLAGS'] + env['BF_RAYOPTIMIZATION_SSE_FLAGS']