change python scripts so modules which register with blender have a register() functi...
[blender.git] / release / scripts / ui / space_time.py
index 1322d774ebe9c72887752d673bab544992f497d7..b5be1b5da567ff5b8413b2b9a4991ea29806ee1f 100644 (file)
@@ -1,13 +1,31 @@
-
+# ##### BEGIN GPL LICENSE BLOCK #####
+#
+#  This program is free software; you can redistribute it and/or
+#  modify it under the terms of the GNU General Public License
+#  as published by the Free Software Foundation; either version 2
+#  of the License, or (at your option) any later version.
+#
+#  This program is distributed in the hope that it will be useful,
+#  but WITHOUT ANY WARRANTY; without even the implied warranty of
+#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+#  GNU General Public License for more details.
+#
+#  You should have received a copy of the GNU General Public License
+#  along with this program; if not, write to the Free Software Foundation,
+#  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+#
+# ##### END GPL LICENSE BLOCK #####
+
+# <pep8 compliant>
 import bpy
 
+
 class TIME_HT_header(bpy.types.Header):
     bl_space_type = 'TIMELINE'
 
     def draw(self, context):
         layout = self.layout
 
-        st = context.space_data
         scene = context.scene
         tools = context.tool_settings
         screen = context.screen
@@ -17,51 +35,52 @@ class TIME_HT_header(bpy.types.Header):
 
         if context.area.show_menus:
             sub = row.row(align=True)
-            sub.itemM("TIME_MT_view")
-            sub.itemM("TIME_MT_frame")
-            sub.itemM("TIME_MT_playback")
+            sub.menu("TIME_MT_view")
+            sub.menu("TIME_MT_frame")
+            sub.menu("TIME_MT_playback")
 
-        layout.itemR(scene, "use_preview_range", text="PR")
+        layout.prop(scene, "use_preview_range", text="PR")
 
         row = layout.row(align=True)
         if not scene.use_preview_range:
-            row.itemR(scene, "start_frame", text="Start")
-            row.itemR(scene, "end_frame", text="End")
+            row.prop(scene, "start_frame", text="Start")
+            row.prop(scene, "end_frame", text="End")
         else:
-            row.itemR(scene, "preview_range_start_frame", text="Start")
-            row.itemR(scene, "preview_range_end_frame", text="End")
+            row.prop(scene, "preview_range_start_frame", text="Start")
+            row.prop(scene, "preview_range_end_frame", text="End")
 
-        layout.itemR(scene, "current_frame", text="")
+        layout.prop(scene, "current_frame", text="")
 
-        layout.itemS()
+        layout.separator()
 
         row = layout.row(align=True)
-        row.item_booleanO("screen.frame_jump", "end", False, text="", icon='ICON_REW')
-        row.item_booleanO("screen.keyframe_jump", "next", False, text="", icon='ICON_PREV_KEYFRAME')
+        row.operator("screen.frame_jump", text="", icon='REW').end = False
+        row.operator("screen.keyframe_jump", text="", icon='PREV_KEYFRAME').next = False
         if not screen.animation_playing:
-            row.item_booleanO("screen.animation_play", "reverse", True, text="", icon='ICON_PLAY_REVERSE')
-            row.itemO("screen.animation_play", text="", icon='ICON_PLAY')
+            row.operator("screen.animation_play", text="", icon='PLAY_REVERSE').reverse = True
+            row.operator("screen.animation_play", text="", icon='PLAY')
         else:
             sub = row.row()
             sub.scale_x = 2.0
-            sub.itemO("screen.animation_play", text="", icon='ICON_PAUSE')
-        row.item_booleanO("screen.keyframe_jump", "next", True, text="", icon='ICON_NEXT_KEYFRAME')
-        row.item_booleanO("screen.frame_jump", "end", True, text="", icon='ICON_FF')
+            sub.operator("screen.animation_play", text="", icon='PAUSE')
+        row.operator("screen.keyframe_jump", text="", icon='NEXT_KEYFRAME').next = True
+        row.operator("screen.frame_jump", text="", icon='FF').end = True
 
         row = layout.row(align=True)
-        row.itemR(tools, "enable_auto_key", text="", toggle=True, icon='ICON_REC')
+        row.prop(tools, "enable_auto_key", text="", toggle=True, icon='REC')
         if screen.animation_playing and tools.enable_auto_key:
             subsub = row.row()
-            subsub.itemR(tools, "record_with_nla", toggle=True)
+            subsub.prop(tools, "record_with_nla", toggle=True)
 
-        layout.itemR(scene, "sync_audio", text="", toggle=True, icon='ICON_SPEAKER')
+        layout.prop(scene, "sync_audio", text="Realtime", toggle=True, icon='SPEAKER')
 
-        layout.itemS()
+        layout.separator()
 
         row = layout.row(align=True)
-        row.item_pointerR(scene, "active_keying_set", scene, "keying_sets", text="")
-        row.itemO("anim.insert_keyframe", text="", icon='ICON_KEY_HLT')
-        row.itemO("anim.delete_keyframe", text="", icon='ICON_KEY_DEHLT')
+        row.prop_object(scene, "active_keying_set", scene, "keying_sets", text="")
+        row.operator("anim.keyframe_insert", text="", icon='KEY_HLT')
+        row.operator("anim.keyframe_delete", text="", icon='KEY_DEHLT')
+
 
 class TIME_MT_view(bpy.types.Menu):
     bl_label = "View"
@@ -71,35 +90,48 @@ class TIME_MT_view(bpy.types.Menu):
 
         st = context.space_data
 
-        layout.itemO("anim.time_toggle")
+        layout.operator("anim.time_toggle")
+        layout.operator("time.view_all")
+
+        layout.separator()
+
+        layout.prop(st, "show_cframe_indicator")
+        layout.prop(st, "only_selected")
+
+        layout.separator()
 
-        layout.itemS()
+        layout.operator("marker.camera_bind")
 
-        layout.itemR(st, "only_selected")
 
 class TIME_MT_frame(bpy.types.Menu):
     bl_label = "Frame"
 
     def draw(self, context):
         layout = self.layout
-        tools = context.tool_settings
+        # tools = context.tool_settings
+
+        layout.operator("marker.add", text="Add Marker")
+        layout.operator("marker.duplicate", text="Duplicate Marker")
+        layout.operator("marker.move", text="Grab/Move Marker")
+        layout.operator("marker.delete", text="Delete Marker")
 
-        layout.itemO("marker.add", text="Add Marker")
-        layout.itemO("marker.duplicate", text="Duplicate Marker")
-        layout.itemO("marker.move", text="Grab/Move Marker")
-        layout.itemO("marker.delete", text="Delete Marker")
-        layout.itemL(text="ToDo: Name Marker")
+        # it was ok for riscos... ok TODO, operator
+        for marker in context.scene.timeline_markers:
+            if marker.selected:
+                layout.separator()
+                layout.prop(marker, "name", text="", icon='MARKER_HLT')
+                break
 
-        layout.itemS()
+        layout.separator()
 
-        layout.itemO("time.start_frame_set")
-        layout.itemO("time.end_frame_set")
+        layout.operator("time.start_frame_set")
+        layout.operator("time.end_frame_set")
 
-        layout.itemS()
+        layout.separator()
 
         sub = layout.row()
-        #sub.active = tools.enable_auto_key
-        sub.itemM("TIME_MT_autokey")
+        sub.menu("TIME_MT_autokey")
+
 
 class TIME_MT_playback(bpy.types.Menu):
     bl_label = "Playback"
@@ -110,23 +142,20 @@ class TIME_MT_playback(bpy.types.Menu):
         st = context.space_data
         scene = context.scene
 
-        layout.itemR(st, "play_top_left")
-        layout.itemR(st, "play_all_3d")
-        layout.itemR(st, "play_anim")
-        layout.itemR(st, "play_buttons")
-        layout.itemR(st, "play_image")
-        layout.itemR(st, "play_sequencer")
-        layout.itemR(st, "play_nodes")
+        layout.prop(st, "play_top_left")
+        layout.prop(st, "play_all_3d")
+        layout.prop(st, "play_anim")
+        layout.prop(st, "play_buttons")
+        layout.prop(st, "play_image")
+        layout.prop(st, "play_sequencer")
+        layout.prop(st, "play_nodes")
 
-        layout.itemS()
+        layout.separator()
 
-        layout.itemR(st, "continue_physics")
+        layout.prop(scene, "sync_audio", text="Realtime Playback", icon='SPEAKER')
+        layout.prop(scene, "mute_audio")
+        layout.prop(scene, "scrub_audio")
 
-        layout.itemS()
-
-        layout.itemR(scene, "sync_audio", icon='ICON_SPEAKER')
-        layout.itemR(scene, "mute_audio")
-        layout.itemR(scene, "scrub_audio")
 
 class TIME_MT_autokey(bpy.types.Menu):
     bl_label = "Auto-Keyframing Mode"
@@ -135,13 +164,23 @@ class TIME_MT_autokey(bpy.types.Menu):
         layout = self.layout
         tools = context.tool_settings
 
-        layout.active = tools.enable_auto_key
+        layout.prop_enum(tools, "autokey_mode", 'ADD_REPLACE_KEYS')
+        layout.prop_enum(tools, "autokey_mode", 'REPLACE_KEYS')
+
+classes = [
+    TIME_HT_header,
+    TIME_MT_view,
+    TIME_MT_frame,
+    TIME_MT_autokey,
+    TIME_MT_playback]
+
 
-        layout.item_enumR(tools, "autokey_mode", 'ADD_REPLACE_KEYS')
-        layout.item_enumR(tools, "autokey_mode", 'REPLACE_KEYS')
+def register():
+    register = bpy.types.register
+    for cls in classes:
+        register(cls)
 
-bpy.types.register(TIME_HT_header)
-bpy.types.register(TIME_MT_view)
-bpy.types.register(TIME_MT_frame)
-bpy.types.register(TIME_MT_autokey)
-bpy.types.register(TIME_MT_playback)
+def unregister():
+    unregister = bpy.types.unregister
+    for cls in classes:
+        unregister(cls)