Build blender with solid-based gameengine on irix using pre-compiled
[blender.git] / extern / Makefile
index 13e174f64d473f07f2552c0c86720ada9c71ab39..69a9042164fbca32a639e9c456540c96eb5a810b 100644 (file)
@@ -36,12 +36,17 @@ SOURCEDIR = extern
 DIR = $(OCGDIR)/extern
 DIRS = ode
 
+TARGET =
+ifneq ($(OS),irix)
+  TARGET=solid
+endif
+
 include nan_subdirs.mk
 
 .PHONY: qhull solid solid_with_qhull
 
 # we're not quite ready with the 'all' target just yet:
-install all:: solid
+install all:: $(TARGET)
        @for i in $(DIRS); do \
            echo "====> $(MAKE) install in $(SOURCEDIR)/$$i" ;\
            $(MAKE) -C $$i install || exit 1; \