Rename any instance of scene layer or render layer in code with view layer
[blender.git] / release / scripts / presets / keyconfig / 3dsmax.py
index 09c6704df1fea65450015b78eccf4485a35255a4..a4288377b825714b19e11fd0778f66ed433082c9 100644 (file)
@@ -1109,7 +1109,7 @@ kmi = km.keymap_items.new('node.group_edit', 'TAB', 'PRESS')
 kmi.properties.exit = False
 kmi = km.keymap_items.new('node.group_edit', 'TAB', 'PRESS', shift=True)
 kmi.properties.exit = True
-kmi = km.keymap_items.new('node.read_renderlayers', 'R', 'PRESS', ctrl=True)
+kmi = km.keymap_items.new('node.read_viewlayers', 'R', 'PRESS', ctrl=True)
 kmi = km.keymap_items.new('node.read_fullsamplelayers', 'R', 'PRESS', shift=True)
 kmi = km.keymap_items.new('node.render_changed', 'Z', 'PRESS')
 kmi = km.keymap_items.new('node.clipboard_copy', 'C', 'PRESS', ctrl=True)