Rename any instance of scene layer or render layer in code with view layer
[blender.git] / source / blender / editors / sculpt_paint / paint_utils.c
index 6eadf373da4a90c4c07d2285b073739714e6b1fe..0a8dd70480dcfadd1e541003ce253ddae933ad02 100644 (file)
@@ -452,7 +452,7 @@ void paint_sample_color(bContext *C, ARegion *ar, int x, int y, bool texpaint_pr
 
        if (CTX_wm_view3d(C) && texpaint_proj) {
                /* first try getting a colour directly from the mesh faces if possible */
-               SceneLayer *sl = CTX_data_scene_layer(C);
+               ViewLayer *sl = CTX_data_view_layer(C);
                Object *ob = OBACT(sl);
                bool sample_success = false;
                ImagePaintSettings *imapaint = &scene->toolsettings->imapaint;
@@ -567,7 +567,7 @@ static int brush_curve_preset_exec(bContext *C, wmOperator *op)
 
        if (br) {
                Scene *scene = CTX_data_scene(C);
-               SceneLayer *sl = CTX_data_scene_layer(C);
+               ViewLayer *sl = CTX_data_view_layer(C);
                BKE_brush_curve_preset(br, RNA_enum_get(op->ptr, "shape"));
                BKE_paint_invalidate_cursor_overlay(scene, sl, br->curve);
        }