Rename any instance of scene layer or render layer in code with view layer
[blender.git] / source / blender / freestyle / intern / scene_graph / SceneHash.cpp
index 5fdf06a5059bf11cc9868c857c629515f5e48f2e..16c353678c10c6ffc5e8b3a81764cb34cd51d5e0 100644 (file)
@@ -35,7 +35,7 @@ string SceneHash::toString()
        return ss.str();
 }
 
-void SceneHash::visitNodeSceneLayer(NodeSceneLayer& node)
+void SceneHash::visitNodeViewLayer(NodeViewLayer& node)
 {
        struct RenderData *r = &node.scene().r;
        adler32((unsigned char *)&r->xsch, sizeof(r->xsch));  // resolution_x