X-Git-Url: https://git.blender.org/gitweb/gitweb.cgi/blender.git/blobdiff_plain/0c992c73a1d85ad63ad80cc93c3e716577f5566e..0991bed4139e4a77ba81514ad1dfb6a852a41fa5:/source/gameengine/Converter/KX_BlenderSceneConverter.cpp diff --git a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp index 7191730187c..656dcfa3220 100644 --- a/source/gameengine/Converter/KX_BlenderSceneConverter.cpp +++ b/source/gameengine/Converter/KX_BlenderSceneConverter.cpp @@ -385,6 +385,12 @@ void KX_BlenderSceneConverter::ConvertScene(class KX_Scene* destinationscene, //This cache mecanism is buggy so I leave it disable and the memory leak //that would result from this is fixed in RemoveScene() m_map_mesh_to_gamemesh.clear(); + +#ifndef USE_BULLET + /* quiet compiler warning */ + (void)useDbvtCulling; +#endif + } // This function removes all entities stored in the converter for that scene