- bug fix, face center drawing was wrong for editmesh
authorDaniel Dunbar <daniel@zuster.org>
Wed, 10 Aug 2005 03:51:34 +0000 (03:51 +0000)
committerDaniel Dunbar <daniel@zuster.org>
Wed, 10 Aug 2005 03:51:34 +0000 (03:51 +0000)
commit02f3c930f50649ca931eeb386aca6fac026cdf5e
tree3edb4304dc684f2b942c6894215d816cf12763ba
parent9823e7d548c58d29d3625755940811b73690e86c
 - bug fix, face center drawing was wrong for editmesh
 - added several useful utility functions to editmesh,
   these can simplify/clarify a lot of mesh code, check them
   out
 - cleaned up EdgeSlide a bit to be clearer/shorter
     o bug fix, EdgeSlide did not always cancel correctly
     o bug fix, EdgeSlide did not choose initial "control" edge
       correctly after calc_meshverts_ext change
source/blender/blenkernel/intern/DerivedMesh.c
source/blender/include/BIF_editmesh.h
source/blender/src/editmesh.c
source/blender/src/editmesh_tools.c
source/blender/src/editobject.c