Eevee: Convert metallic nodes into princinpled nodes
authorDalai Felinto <dfelinto@gmail.com>
Fri, 18 Aug 2017 14:40:04 +0000 (16:40 +0200)
committerDalai Felinto <dfelinto@gmail.com>
Fri, 18 Aug 2017 15:08:23 +0000 (17:08 +0200)
commit036f43f3cde472867de87032297d74390aa2815e
tree034a8be0f6ea860aba04f48133d93893c6b8dd62
parente8f0ee157b290e41258bf704d63c00cb2d4d2a90
Eevee: Convert metallic nodes into princinpled nodes

And wipe metallic out of the map.
release/scripts/startup/nodeitems_builtins.py
source/blender/blenkernel/BKE_node.h
source/blender/blenkernel/intern/node.c
source/blender/blenloader/intern/versioning_280.c
source/blender/editors/space_node/node_edit.c
source/blender/gpu/shaders/gpu_shader_material.glsl
source/blender/nodes/CMakeLists.txt
source/blender/nodes/NOD_static_types.h
source/blender/nodes/shader/node_shader_tree.c
source/blender/nodes/shader/nodes/node_shader_eevee_metallic.c [deleted file]