GPencil: Uses same random seed for render in Noise modifier
authorAntonioya <blendergit@gmail.com>
Sat, 30 Mar 2019 16:06:49 +0000 (17:06 +0100)
committerAntonioya <blendergit@gmail.com>
Sat, 30 Mar 2019 16:06:49 +0000 (17:06 +0100)
commit03bd024c077d549cdef1ac686a557c742545cba8
tree2ee005840b0e058ee4e47e050a4e88cefd3a0a15
parent4b6a4b5bc25bce10367dffadf7718e373f81f299
GPencil: Uses same random seed for render in Noise modifier

As the random seed was calculated in the copy data, the render could be a little different. Now, the data is saved in the original data.
source/blender/gpencil_modifiers/intern/MOD_gpencilnoise.c