Fix #27048: text + SimpleDeform modifier = weird render result!
authorSergey Sharybin <sergey.vfx@gmail.com>
Sat, 23 Apr 2011 15:27:35 +0000 (15:27 +0000)
committerSergey Sharybin <sergey.vfx@gmail.com>
Sat, 23 Apr 2011 15:27:35 +0000 (15:27 +0000)
commit040a049fb17af2e690219ec7f48f601a6d2189c4
treed56fa361d980af2ebcf031cbd31beaf42cf3efb4
parentd6d2f09dd9e4df0a3e1168b2fbd3dcf2f9bd8e27
Fix #27048: text + SimpleDeform modifier = weird render result!

It's not real fix, just patch which makes things better by using average
normal for each displist separately. There are still some artifacts with
quite highly deformed letters "O" or "g", but correct fix would need
to calculate derivative of modifiers, which isn't implemented yet.
source/blender/render/intern/source/convertblender.c