Made KX_MeshProxy use PyAttributeDef. simplified getting the 'materials' attribute...
authorCampbell Barton <ideasman42@gmail.com>
Sat, 4 Apr 2009 15:54:07 +0000 (15:54 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sat, 4 Apr 2009 15:54:07 +0000 (15:54 +0000)
commit04ef5a492af04fa9317245c7a843afed1cbd8252
tree6fbfd929528c046d315660b5e9afac0132615355
parent9982217a727f2714808aafbb8f56eb959c25fed9
Made KX_MeshProxy use PyAttributeDef. simplified getting the 'materials' attribute (no need to differentiate between types)
Added KX_GameObject 'meshes' attribute to replace getMesh(i)
source/gameengine/Ketsji/KX_GameObject.cpp
source/gameengine/Ketsji/KX_GameObject.h
source/gameengine/Ketsji/KX_MeshProxy.cpp
source/gameengine/Ketsji/KX_MeshProxy.h
source/gameengine/PyDoc/KX_GameObject.py