fix: drivers on materials and texture don't update when rendering animation
authorAndrea Weikert <elubie@gmx.net>
Mon, 22 Oct 2012 19:45:16 +0000 (19:45 +0000)
committerAndrea Weikert <elubie@gmx.net>
Mon, 22 Oct 2012 19:45:16 +0000 (19:45 +0000)
commit05f147f12e879dcc640dc1014cd81dd0b0caca95
tree3617daa944fc3f3b7e7d9e6bf136fd036eee8968
parent7effd54d568f7615eb7083f5cf13ae7b2b71e164
fix: drivers on materials and texture don't update when rendering animation

* Added additional tag_main_idcode in BKE_scene_update_for_newframe similar to what was done previously in BKE_scene_update_tagged to fix #32017 (unlimited recursion issue for material updates) by Joshua Leung
* So issue wasn't the dependencies, but the material was already tagged (from previous drawing), so wouldn't be updated each frame.
source/blender/blenkernel/intern/scene.c