make scanfill threadsafe (wasnt threadsafe before BMesh merge but before the merge...
authorCampbell Barton <ideasman42@gmail.com>
Mon, 16 Apr 2012 06:48:57 +0000 (06:48 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Mon, 16 Apr 2012 06:48:57 +0000 (06:48 +0000)
commit0635f8101c98d74da729d464472a4d9efa09337f
tree2588585adbcd09b0e14497d12a8403488bfe2efb
parentfb1e60762f3a4c32b3ae57824f5bcbb984b33cbc
make scanfill threadsafe (wasnt threadsafe before BMesh merge but before the merge it didn't need to be) - now rendering uses its better if its threadsafe.
13 files changed:
source/blender/blenkernel/intern/displist.c
source/blender/blenkernel/intern/editderivedmesh.c
source/blender/blenkernel/intern/mesh.c
source/blender/blenlib/BLI_scanfill.h
source/blender/blenlib/BLI_threads.h
source/blender/blenlib/intern/scanfill.c
source/blender/blenlib/intern/threads.c
source/blender/bmesh/operators/bmo_triangulate.c
source/blender/editors/mesh/editmesh_knife.c
source/blender/editors/uvedit/uvedit_unwrap_ops.c
source/blender/windowmanager/intern/wm_gesture.c
source/blender/windowmanager/intern/wm_init_exit.c
source/creator/creator.c