Fix #36884: blender spotlamp halo render was incorrectly showing light on the
authorBrecht Van Lommel <brechtvanlommel@pandora.be>
Mon, 30 Sep 2013 15:27:45 +0000 (15:27 +0000)
committerBrecht Van Lommel <brechtvanlommel@pandora.be>
Mon, 30 Sep 2013 15:27:45 +0000 (15:27 +0000)
commit06c6d3235caf9001c5be5318a30261728cf71466
treeda138f91416e8daf77f6df3bde4c2461c283b7c7
parent414fadb192f9e32e80828d213093859e0b912783
Fix #36884: blender spotlamp halo render was incorrectly showing light on the
backside of objects, after bugfix in revision 56145.

It now still always renders one step, but step size is clamped to fit within
the halo volume.
source/blender/render/intern/source/shadbuf.c