Pose Propagate - Further Tweaks:
authorJoshua Leung <aligorith@gmail.com>
Thu, 31 Mar 2011 01:37:42 +0000 (01:37 +0000)
committerJoshua Leung <aligorith@gmail.com>
Thu, 31 Mar 2011 01:37:42 +0000 (01:37 +0000)
commit077f8520dae0425a481cbe82a3bcba902b93a0b0
treebe4a986f59fdf581b25d531610b5d7e1a69526ea
parent531d3e410f23115347b4f9304eb99d32c137fe10
Pose Propagate - Further Tweaks:

- Pose Propagate and Pose Sliding tools now work in the same way as
Pose Library previewing, with regards to selections. If some bones are
selected, then only those will be affected. But if no bones are
selected, then the whole rig gets affected.
- Added a "On Selected Markers" option, which only propagates poses to
frames where there's a selected marker. Animators can combine this
with a "select markers whose name contains..." operator to get an
effective way to manage hand-keyed walk cycles, etc.
release/scripts/startup/bl_ui/space_view3d.py
source/blender/editors/armature/poseSlide.c
source/blender/editors/armature/poseUtils.c
source/blender/editors/space_action/action_select.c
source/blender/editors/space_graph/graph_select.c