fix [#27414] no-material renders differently in View3D vs BGE
authorCampbell Barton <ideasman42@gmail.com>
Tue, 17 May 2011 02:44:52 +0000 (02:44 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Tue, 17 May 2011 02:44:52 +0000 (02:44 +0000)
commit085890457106e36881b999d73cede9699a855e6c
treec21e1dafbef581f29c895ca81d34d03bb7145737
parentc4dca3890bd8877acdcbff816c1595cf21af7b53
fix [#27414] no-material renders differently in View3D vs BGE
when a texface layer exists this still overrides the default material.
build_files/cmake/cmake_netbeans_project.py
source/gameengine/Converter/BL_BlenderDataConversion.cpp
source/gameengine/Ketsji/BL_Material.h