rename and negate DISABLE_PYTHON --> WITH_PYTHON
authorCampbell Barton <ideasman42@gmail.com>
Sun, 31 Oct 2010 04:11:39 +0000 (04:11 +0000)
committerCampbell Barton <ideasman42@gmail.com>
Sun, 31 Oct 2010 04:11:39 +0000 (04:11 +0000)
commit0876fce0094ad3e37be4b197ef8850757eacd37b
treebdcd409899a59f1d0239b14d0ec79a7e5f531a06
parent50dab4fc37d33352c2f1c6181da9d54799e36a12
rename and negate DISABLE_PYTHON --> WITH_PYTHON
217 files changed:
build_files/make/nan_compile.mk
intern/audaspace/CMakeLists.txt
intern/audaspace/SConscript
intern/audaspace/intern/AUD_C-API.cpp
intern/audaspace/intern/AUD_PyInit.h
release/scripts/ui/space_text.py
source/blender/blenkernel/CMakeLists.txt
source/blender/blenkernel/SConscript
source/blender/blenkernel/intern/constraint.c
source/blender/blenkernel/intern/context.c
source/blender/blenkernel/intern/exotic.c
source/blender/blenkernel/intern/fcurve.c
source/blender/blenkernel/intern/fmodifier.c
source/blender/blenkernel/intern/node.c
source/blender/blenkernel/intern/object.c
source/blender/blenkernel/intern/script.c
source/blender/blenkernel/intern/text.c
source/blender/editors/interface/CMakeLists.txt
source/blender/editors/interface/SConscript
source/blender/editors/interface/interface.c
source/blender/editors/mesh/editface.c
source/blender/editors/object/CMakeLists.txt
source/blender/editors/object/SConscript
source/blender/editors/object/object_constraint.c
source/blender/editors/space_console/CMakeLists.txt
source/blender/editors/space_console/SConscript
source/blender/editors/space_console/space_console.c
source/blender/editors/space_script/CMakeLists.txt
source/blender/editors/space_script/SConscript
source/blender/editors/space_script/script_edit.c
source/blender/editors/space_script/space_script.c
source/blender/editors/space_text/CMakeLists.txt
source/blender/editors/space_text/SConscript
source/blender/editors/space_text/text_header.c
source/blender/editors/space_text/text_ops.c
source/blender/editors/space_text/text_python.c
source/blender/editors/util/undo.c
source/blender/makesrna/SConscript
source/blender/makesrna/intern/CMakeLists.txt
source/blender/makesrna/intern/SConscript
source/blender/makesrna/intern/rna_wm.c
source/blender/nodes/CMakeLists.txt
source/blender/nodes/SConscript
source/blender/nodes/intern/SHD_nodes/SHD_dynamic.c
source/blender/windowmanager/CMakeLists.txt
source/blender/windowmanager/SConscript
source/blender/windowmanager/intern/wm.c
source/blender/windowmanager/intern/wm_files.c
source/blender/windowmanager/intern/wm_init_exit.c
source/creator/CMakeLists.txt
source/creator/SConscript
source/creator/creator.c
source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
source/gameengine/BlenderRoutines/CMakeLists.txt
source/gameengine/BlenderRoutines/SConscript
source/gameengine/Converter/BL_ActionActuator.cpp
source/gameengine/Converter/BL_ActionActuator.h
source/gameengine/Converter/BL_ArmatureActuator.cpp
source/gameengine/Converter/BL_ArmatureActuator.h
source/gameengine/Converter/BL_ArmatureChannel.cpp
source/gameengine/Converter/BL_ArmatureChannel.h
source/gameengine/Converter/BL_ArmatureConstraint.cpp
source/gameengine/Converter/BL_ArmatureConstraint.h
source/gameengine/Converter/BL_ArmatureObject.cpp
source/gameengine/Converter/BL_ArmatureObject.h
source/gameengine/Converter/BL_ShapeActionActuator.cpp
source/gameengine/Converter/BL_ShapeActionActuator.h
source/gameengine/Converter/CMakeLists.txt
source/gameengine/Converter/KX_BlenderSceneConverter.cpp
source/gameengine/Converter/KX_BlenderSceneConverter.h
source/gameengine/Converter/KX_ConvertControllers.cpp
source/gameengine/Converter/KX_ConvertProperties.cpp
source/gameengine/Converter/SConscript
source/gameengine/Expressions/BoolValue.cpp
source/gameengine/Expressions/BoolValue.h
source/gameengine/Expressions/CMakeLists.txt
source/gameengine/Expressions/FloatValue.cpp
source/gameengine/Expressions/FloatValue.h
source/gameengine/Expressions/IntValue.cpp
source/gameengine/Expressions/IntValue.h
source/gameengine/Expressions/KX_Python.h
source/gameengine/Expressions/ListValue.cpp
source/gameengine/Expressions/ListValue.h
source/gameengine/Expressions/PyObjectPlus.cpp
source/gameengine/Expressions/PyObjectPlus.h
source/gameengine/Expressions/SConscript
source/gameengine/Expressions/StringValue.h
source/gameengine/Expressions/Value.cpp
source/gameengine/Expressions/Value.h
source/gameengine/GameLogic/CMakeLists.txt
source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
source/gameengine/GameLogic/SCA_ANDController.cpp
source/gameengine/GameLogic/SCA_ActuatorSensor.cpp
source/gameengine/GameLogic/SCA_ActuatorSensor.h
source/gameengine/GameLogic/SCA_AlwaysSensor.cpp
source/gameengine/GameLogic/SCA_DelaySensor.cpp
source/gameengine/GameLogic/SCA_IController.cpp
source/gameengine/GameLogic/SCA_IController.h
source/gameengine/GameLogic/SCA_ILogicBrick.cpp
source/gameengine/GameLogic/SCA_ILogicBrick.h
source/gameengine/GameLogic/SCA_IObject.cpp
source/gameengine/GameLogic/SCA_IObject.h
source/gameengine/GameLogic/SCA_ISensor.cpp
source/gameengine/GameLogic/SCA_ISensor.h
source/gameengine/GameLogic/SCA_JoystickSensor.cpp
source/gameengine/GameLogic/SCA_JoystickSensor.h
source/gameengine/GameLogic/SCA_KeyboardSensor.cpp
source/gameengine/GameLogic/SCA_KeyboardSensor.h
source/gameengine/GameLogic/SCA_LogicManager.cpp
source/gameengine/GameLogic/SCA_MouseSensor.cpp
source/gameengine/GameLogic/SCA_MouseSensor.h
source/gameengine/GameLogic/SCA_NANDController.cpp
source/gameengine/GameLogic/SCA_NORController.cpp
source/gameengine/GameLogic/SCA_ORController.cpp
source/gameengine/GameLogic/SCA_PropertyActuator.cpp
source/gameengine/GameLogic/SCA_PropertySensor.cpp
source/gameengine/GameLogic/SCA_PropertySensor.h
source/gameengine/GameLogic/SCA_PythonController.cpp
source/gameengine/GameLogic/SCA_PythonController.h
source/gameengine/GameLogic/SCA_PythonKeyboard.cpp
source/gameengine/GameLogic/SCA_PythonKeyboard.h
source/gameengine/GameLogic/SCA_PythonMouse.cpp
source/gameengine/GameLogic/SCA_PythonMouse.h
source/gameengine/GameLogic/SCA_RandomActuator.cpp
source/gameengine/GameLogic/SCA_RandomActuator.h
source/gameengine/GameLogic/SCA_RandomSensor.cpp
source/gameengine/GameLogic/SCA_RandomSensor.h
source/gameengine/GameLogic/SCA_XNORController.cpp
source/gameengine/GameLogic/SCA_XORController.cpp
source/gameengine/GameLogic/SConscript
source/gameengine/GamePlayer/common/SConscript
source/gameengine/GamePlayer/ghost/GPG_Application.cpp
source/gameengine/GamePlayer/ghost/SConscript
source/gameengine/Ketsji/BL_Shader.cpp
source/gameengine/Ketsji/BL_Shader.h
source/gameengine/Ketsji/CMakeLists.txt
source/gameengine/Ketsji/KXNetwork/CMakeLists.txt
source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageActuator.cpp
source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.cpp
source/gameengine/Ketsji/KXNetwork/KX_NetworkMessageSensor.h
source/gameengine/Ketsji/KXNetwork/SConscript
source/gameengine/Ketsji/KX_ArmatureSensor.cpp
source/gameengine/Ketsji/KX_ArmatureSensor.h
source/gameengine/Ketsji/KX_BlenderMaterial.cpp
source/gameengine/Ketsji/KX_BlenderMaterial.h
source/gameengine/Ketsji/KX_Camera.cpp
source/gameengine/Ketsji/KX_Camera.h
source/gameengine/Ketsji/KX_CameraActuator.cpp
source/gameengine/Ketsji/KX_CameraActuator.h
source/gameengine/Ketsji/KX_ConstraintActuator.cpp
source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
source/gameengine/Ketsji/KX_ConstraintWrapper.h
source/gameengine/Ketsji/KX_Dome.cpp
source/gameengine/Ketsji/KX_GameActuator.cpp
source/gameengine/Ketsji/KX_GameObject.cpp
source/gameengine/Ketsji/KX_GameObject.h
source/gameengine/Ketsji/KX_IpoActuator.cpp
source/gameengine/Ketsji/KX_KetsjiEngine.cpp
source/gameengine/Ketsji/KX_KetsjiEngine.h
source/gameengine/Ketsji/KX_Light.cpp
source/gameengine/Ketsji/KX_Light.h
source/gameengine/Ketsji/KX_MeshProxy.cpp
source/gameengine/Ketsji/KX_MeshProxy.h
source/gameengine/Ketsji/KX_MouseFocusSensor.cpp
source/gameengine/Ketsji/KX_MouseFocusSensor.h
source/gameengine/Ketsji/KX_NearSensor.cpp
source/gameengine/Ketsji/KX_NearSensor.h
source/gameengine/Ketsji/KX_ObjectActuator.cpp
source/gameengine/Ketsji/KX_ObjectActuator.h
source/gameengine/Ketsji/KX_ParentActuator.cpp
source/gameengine/Ketsji/KX_ParentActuator.h
source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp
source/gameengine/Ketsji/KX_PhysicsObjectWrapper.h
source/gameengine/Ketsji/KX_PolyProxy.cpp
source/gameengine/Ketsji/KX_PolyProxy.h
source/gameengine/Ketsji/KX_PolygonMaterial.cpp
source/gameengine/Ketsji/KX_PolygonMaterial.h
source/gameengine/Ketsji/KX_PyConstraintBinding.cpp
source/gameengine/Ketsji/KX_PyConstraintBinding.h
source/gameengine/Ketsji/KX_PyMath.cpp
source/gameengine/Ketsji/KX_PyMath.h
source/gameengine/Ketsji/KX_PythonInit.cpp
source/gameengine/Ketsji/KX_PythonInit.h
source/gameengine/Ketsji/KX_PythonInitTypes.cpp
source/gameengine/Ketsji/KX_PythonInitTypes.h
source/gameengine/Ketsji/KX_PythonSeq.cpp
source/gameengine/Ketsji/KX_PythonSeq.h
source/gameengine/Ketsji/KX_RadarSensor.cpp
source/gameengine/Ketsji/KX_RaySensor.cpp
source/gameengine/Ketsji/KX_RaySensor.h
source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
source/gameengine/Ketsji/KX_SCA_AddObjectActuator.h
source/gameengine/Ketsji/KX_SCA_DynamicActuator.cpp
source/gameengine/Ketsji/KX_SCA_EndObjectActuator.cpp
source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.h
source/gameengine/Ketsji/KX_Scene.cpp
source/gameengine/Ketsji/KX_Scene.h
source/gameengine/Ketsji/KX_SceneActuator.cpp
source/gameengine/Ketsji/KX_SceneActuator.h
source/gameengine/Ketsji/KX_SoundActuator.cpp
source/gameengine/Ketsji/KX_SoundActuator.h
source/gameengine/Ketsji/KX_StateActuator.cpp
source/gameengine/Ketsji/KX_TouchSensor.cpp
source/gameengine/Ketsji/KX_TouchSensor.h
source/gameengine/Ketsji/KX_TrackToActuator.cpp
source/gameengine/Ketsji/KX_TrackToActuator.h
source/gameengine/Ketsji/KX_VehicleWrapper.cpp
source/gameengine/Ketsji/KX_VehicleWrapper.h
source/gameengine/Ketsji/KX_VertexProxy.cpp
source/gameengine/Ketsji/KX_VertexProxy.h
source/gameengine/Ketsji/KX_VisibilityActuator.cpp
source/gameengine/Ketsji/SConscript
source/gameengine/Physics/Bullet/SConscript
source/gameengine/Rasterizer/SConscript
source/gameengine/VideoTexture/CMakeLists.txt
source/gameengine/VideoTexture/SConscript