Bug fix: keyed physics didn't work properly if the first key wasn't the keyed particl...
authorJanne Karhu <jhkarh@gmail.com>
Sun, 12 Jun 2011 11:09:39 +0000 (11:09 +0000)
committerJanne Karhu <jhkarh@gmail.com>
Sun, 12 Jun 2011 11:09:39 +0000 (11:09 +0000)
commit09492d90728420aeeaf1e3a2c568ab36226018d6
treeb7f2371e17be9f3436000f15312dbae0931d25d6
parent982eb9942c396f23e7f9678f290e5fc6f6ec835b
Bug fix: keyed physics didn't work properly if the first key wasn't the keyed particle system itself
* Also some nicer rotation handling for the explode modifier
source/blender/blenkernel/BKE_particle.h
source/blender/blenkernel/intern/particle_system.c
source/blender/modifiers/intern/MOD_explode.c