Cleanup: Edit Mesh shader: Remove unecessary varying
authorClément Foucault <foucault.clem@gmail.com>
Mon, 15 Oct 2018 08:43:49 +0000 (10:43 +0200)
committerClément Foucault <foucault.clem@gmail.com>
Mon, 15 Oct 2018 08:43:49 +0000 (10:43 +0200)
commit0c394530718880064b04e53032dd9cce0cbc31e7
treea809f6e96226d7630cb7226e0d137969ecf2d32a
parent38828309d393c446392d9266451efd99a43c989e
Cleanup: Edit Mesh shader: Remove unecessary varying
source/blender/draw/modes/shaders/edit_mesh_overlay_geom_edge.glsl
source/blender/draw/modes/shaders/edit_mesh_overlay_geom_tri.glsl
source/blender/draw/modes/shaders/edit_mesh_overlay_vert.glsl