BGE Rasterizer Cleanup: Removing the Singletexture material mode. More conversion...
authorMitchell Stokes <mogurijin@gmail.com>
Mon, 4 Nov 2013 19:21:50 +0000 (19:21 +0000)
committerMitchell Stokes <mogurijin@gmail.com>
Mon, 4 Nov 2013 19:21:50 +0000 (19:21 +0000)
commit0cec5c63dabf1fa8a1c54642cc029bbf0001ef01
treebc390a19c826721c1bef0b569226e0bc9c14304f
parenta35e9daaef3c4342e7c4881dbb535c96ecc7bc34
BGE Rasterizer Cleanup: Removing the Singletexture material mode. More conversion code will probably be needed.
15 files changed:
source/blender/blenloader/intern/readfile.c
source/blender/makesdna/DNA_scene_types.h
source/blender/makesrna/intern/rna_scene.c
source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
source/gameengine/Converter/BL_BlenderDataConversion.cpp
source/gameengine/Converter/KX_BlenderSceneConverter.cpp
source/gameengine/GamePlayer/ghost/GPG_Application.cpp
source/gameengine/Ketsji/CMakeLists.txt
source/gameengine/Ketsji/KX_MeshProxy.cpp
source/gameengine/Ketsji/KX_PolyProxy.cpp
source/gameengine/Ketsji/KX_PolygonMaterial.cpp [deleted file]
source/gameengine/Ketsji/KX_PolygonMaterial.h [deleted file]
source/gameengine/Ketsji/KX_PythonInit.cpp
source/gameengine/Ketsji/KX_PythonInitTypes.cpp
source/gameengine/VideoTexture/Texture.cpp