Fix for [#27472] "preserve volume for armature modifier does not work" based on code...
authorMitchell Stokes <mogurijin@gmail.com>
Fri, 1 Jun 2012 02:17:35 +0000 (02:17 +0000)
committerMitchell Stokes <mogurijin@gmail.com>
Fri, 1 Jun 2012 02:17:35 +0000 (02:17 +0000)
commit0e73b64d62efca35568fe3a704ca15bc4b82822b
tree94ea0f39727bd9b7eec6964ccb80b666fd41ae91
parent03ae47e45f2c9095f88e8009694d2ee97aab8563
Fix for [#27472] "preserve volume for armature modifier does not work" based on code provided by Sergey Kurdakov. Now more deformation flags are being passed to armature_deform_verts(). Note: this fix is only for the Blender vertex deformer, not the BGE deformer.
source/gameengine/Converter/BL_SkinDeformer.cpp
source/gameengine/Converter/BL_SkinDeformer.h