Made an attempt to fix an instability issue in stroke rendering due to a failure
authorTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>
Sun, 3 Jun 2012 22:53:12 +0000 (22:53 +0000)
committerTamito Kajiyama <rd6t-kjym@asahi-net.or.jp>
Sun, 3 Jun 2012 22:53:12 +0000 (22:53 +0000)
commit0f33d5719fd0adc666e7e92e0f062281f4285f13
tree564cbb57a3563460296f1081f91c985ee9f2e5d4
parent329b05dcd789bd8421661898697ed060c83b3286
Made an attempt to fix an instability issue in stroke rendering due to a failure
of Normal2DF0D with smooth FEdges.  The fix is to avoid generating new FEdgeSmooth
instances whose length is shorter than epsilon.
source/blender/freestyle/intern/view_map/ViewEdgeXBuilder.cpp