[#20522] alt+b in object mode has an offset depending on the selected object's origin
authorMartin Poirier <theeth@yahoo.com>
Sun, 10 Jan 2010 20:31:23 +0000 (20:31 +0000)
committerMartin Poirier <theeth@yahoo.com>
Sun, 10 Jan 2010 20:31:23 +0000 (20:31 +0000)
commit0f4741050963e5f2928fc537818890de1a206525
tree0b972defc3a7808300d7d2c187a89b87749834ab
parent0185e248619b883aa818d136ee1b8bd4bfa9f8ef
[#20522] alt+b in object mode has an offset depending on the selected object's origin

View clipping doesn't need object matrix in view transformation (permit NULL object pointer to get global transformation).
source/blender/editors/space_view3d/view3d_edit.c
source/blender/editors/space_view3d/view3d_select.c