Brought back select by number of vertices
authorGeoffrey Bantle <hairbat@yahoo.com>
Sun, 26 Jun 2011 20:23:27 +0000 (20:23 +0000)
committerGeoffrey Bantle <hairbat@yahoo.com>
Sun, 26 Jun 2011 20:23:27 +0000 (20:23 +0000)
commit102c228ef87e522e8b60b1777528d88ebada8dde
tree87d157b14cc7019e1640ea25712c3016b586f1ea
parent211db0379180390cce29e6a56cdd3885dde4ab3d
Brought back select by number of vertices
and select loose verts/edges:
----------------------------------------------
Split select by number of vertices and select
loose verts/edges into seperate functions.

Previously select by number of vertices was
also accessed through two different UI items,
"Select Quads" and "Select Triangles". Now
it is one function with a integer property
for selecting the size of the face you want
selected.

Also added an option to modify the behavior
of the selection. Can now select whether you
want to select faces that have vertices
equal to, less than or greater than the number
of vertices in operator property.
release/scripts/startup/bl_ui/space_view3d.py
source/blender/editors/mesh/bmesh_tools.c
source/blender/editors/mesh/mesh_intern.h
source/blender/editors/mesh/mesh_ops.c