Fix T46415: empty node group in GLSL shader has incorrect socket type conversion.
authorBrecht Van Lommel <brechtvanlommel@gmail.com>
Thu, 8 Oct 2015 23:26:32 +0000 (01:26 +0200)
committerBrecht Van Lommel <brechtvanlommel@gmail.com>
Thu, 8 Oct 2015 23:29:13 +0000 (01:29 +0200)
commit103e38cbec9c056a3eeefb887ded81ab527ae362
treeb8bd6b9ef49b72bfb6c7bf990a2751b537ea229d
parent05ee31e38cb4351411111c5dd1755508efe5854f
Fix T46415: empty node group in GLSL shader has incorrect socket type conversion.
source/blender/nodes/shader/node_shader_util.c