Fix [#37012] The new export split normal does nor produce correct results.
authorBastien Montagne <montagne29@wanadoo.fr>
Wed, 9 Oct 2013 17:48:27 +0000 (17:48 +0000)
committerBastien Montagne <montagne29@wanadoo.fr>
Wed, 9 Oct 2013 17:48:27 +0000 (17:48 +0000)
commit110b32cf6f2f4bff6fbba33d0a34513c28fbc146
treeafd642e06f8cec98cf5108ab8039626366bb2799
parentf43154606a5344086b887a7cf827b480b7438deb
Fix [#37012] The new export split normal does nor produce correct results.

Was a silly error introduced in algo during optimization, vertices having sharp and smooth edges would only get the first poly's normal for each "smooth loop group".

Also done a (minor) optimization, and some comment fixes.
source/blender/blenkernel/BKE_mesh.h
source/blender/blenkernel/intern/mesh_evaluate.c