converted my gen_utils.h fix to PyObjectPlus.h
authorKent Mein <mein@cs.umn.edu>
Sat, 6 Sep 2008 14:13:31 +0000 (14:13 +0000)
committerKent Mein <mein@cs.umn.edu>
Sat, 6 Sep 2008 14:13:31 +0000 (14:13 +0000)
commit115cf18bed42d590545d83c73438dc826120313a
tree1ba35fd4bcdf0932dbdffbf398e89852213b51c7
parent810f79966049f126f23dc39bc7703c81bd5f8748
converted my gen_utils.h fix to PyObjectPlus.h

Also added a fix for PyMarshal_WriteObjectToString

Now I just need to figure out linking of the gameengine on my imac.

Kent
25 files changed:
source/blender/python/api2_2x/gen_utils.h
source/gameengine/Converter/BL_ActionActuator.cpp
source/gameengine/Converter/BL_ShapeActionActuator.cpp
source/gameengine/Converter/Makefile
source/gameengine/Expressions/Makefile
source/gameengine/Expressions/PyObjectPlus.cpp
source/gameengine/Expressions/PyObjectPlus.h
source/gameengine/GameLogic/Makefile
source/gameengine/GameLogic/SCA_ILogicBrick.cpp
source/gameengine/GameLogic/SCA_JoystickSensor.cpp
source/gameengine/GameLogic/SCA_PythonController.cpp
source/gameengine/GamePlayer/ghost/GPG_Application.cpp
source/gameengine/Ketsji/BL_Shader.cpp
source/gameengine/Ketsji/KX_CameraActuator.cpp
source/gameengine/Ketsji/KX_ConstraintWrapper.cpp
source/gameengine/Ketsji/KX_GameObject.cpp
source/gameengine/Ketsji/KX_MeshProxy.cpp
source/gameengine/Ketsji/KX_ParentActuator.cpp
source/gameengine/Ketsji/KX_PhysicsObjectWrapper.cpp
source/gameengine/Ketsji/KX_PyConstraintBinding.cpp
source/gameengine/Ketsji/KX_PythonInit.cpp
source/gameengine/Ketsji/KX_SCA_AddObjectActuator.cpp
source/gameengine/Ketsji/KX_SCA_ReplaceMeshActuator.cpp
source/gameengine/Ketsji/KX_TrackToActuator.cpp
source/gameengine/Ketsji/KX_VehicleWrapper.cpp