Making the C++ stuff work for the MipsPro 7.3 compiler.
authorChris Want <cwant@ualberta.ca>
Tue, 23 Nov 2004 23:04:30 +0000 (23:04 +0000)
committerChris Want <cwant@ualberta.ca>
Tue, 23 Nov 2004 23:04:30 +0000 (23:04 +0000)
commit12307b358dfc4ee9470418f0a87da34a45623fc9
tree292f857231d8b0895216f1b067556d6ac5b9c923
parent0883f682639e0a2043258a2222fc3bdd3a8aa0eb
Making the C++ stuff work for the MipsPro 7.3 compiler.
Kester might want to check this for correctness
Kent might want to test if this breaks the Sun compile.
extern/solid/include/MT/Interval.h
extern/solid/include/MT/Matrix3x3.h
extern/solid/include/MT/Quaternion.h
extern/solid/include/MT/Tuple3.h
extern/solid/include/MT/Tuple4.h
extern/solid/include/MT/Vector3.h
extern/solid/include/MT_Scalar.h
extern/solid/src/convex/DT_Array.h
source/gameengine/Converter/BL_ActionActuator.cpp
source/gameengine/Ketsji/KX_IpoActuator.cpp