BGE 2d-filter, custom shaders now can have depth texture and luminance texture
authorHamed Zaghaghi <hamed.zaghaghi@gmail.com>
Sat, 28 Jun 2008 03:18:11 +0000 (03:18 +0000)
committerHamed Zaghaghi <hamed.zaghaghi@gmail.com>
Sat, 28 Jun 2008 03:18:11 +0000 (03:18 +0000)
commit1231a2171adf1f5ce596eb12a018978bb6a39695
tree6684f90584bb147b13264bf523ae9cebff974bb8
parentf9ae102afd4a6dd03a028127c2e2b4f99ae8cf57
BGE 2d-filter, custom shaders now can have depth texture and luminance texture
source/blender/makesdna/DNA_actuator_types.h
source/blender/src/buttons_logic.c
source/gameengine/BlenderRoutines/KX_BlenderRenderTools.cpp
source/gameengine/BlenderRoutines/KX_BlenderRenderTools.h
source/gameengine/Converter/KX_ConvertActuators.cpp
source/gameengine/GameLogic/SCA_2DFilterActuator.cpp
source/gameengine/GameLogic/SCA_2DFilterActuator.h
source/gameengine/Rasterizer/RAS_2DFilterManager.cpp
source/gameengine/Rasterizer/RAS_2DFilterManager.h
source/gameengine/Rasterizer/RAS_IRenderTools.h