Added a VGroup input to the Armature modifier. This allows the user to specify
authorBen Batt <benbatt@gmail.com>
Mon, 28 Aug 2006 21:56:58 +0000 (21:56 +0000)
committerBen Batt <benbatt@gmail.com>
Mon, 28 Aug 2006 21:56:58 +0000 (21:56 +0000)
commit12a732fc209182a8e798fbe25a28c9456610bfb4
tree06c53af1b5f67657484e69ca39fe2e46855fa1b4
parentdd8c56e0774c6212390a43f208515b879d5156a0
Added a VGroup input to the Armature modifier. This allows the user to specify
a vertex group which will modulate the influence of all bones in the armature.

This commit also tidies up the height of the modifier panels; they should all
have the same size margin now.
source/blender/blenkernel/BKE_lattice.h
source/blender/blenkernel/intern/armature.c
source/blender/blenkernel/intern/modifier.c
source/blender/makesdna/DNA_modifier_types.h
source/blender/src/buttons_editing.c
source/gameengine/Converter/BL_SkinDeformer.cpp