Game Engine UI: Image Sampling Texture Panel cleanup
authorDalai Felinto <dfelinto@gmail.com>
Tue, 22 Jan 2013 18:42:16 +0000 (18:42 +0000)
committerDalai Felinto <dfelinto@gmail.com>
Tue, 22 Jan 2013 18:42:16 +0000 (18:42 +0000)
commit13f890a26c59e2ce35cd5048e4d235c22fff8fa2
tree15a13696295d83649737f30831d8a40f0d35cc0e
parent6740b4f73aacec65d5110a4773b55944ab022510
Game Engine UI: Image Sampling Texture Panel cleanup
removing non-GE supported features.

The idea of splitting the draw() function comes from Campbell Barton.
Review from him as well.

The main reason for not implement this in properties_games.py is to make sure the
panel is in the same order for both BI and BGE engines.
release/scripts/startup/bl_ui/properties_texture.py